5 datasets found

  • Gaming Machine Profits (GMP) Dashboard

    Department of Internal Affairs
    The GMP Dashboard report shows key quarterly statistics for Class 4 gambling (in pubs and clubs) in New Zealand, including gaming machine profits (GMP) and numbers of approved venues and gaming machines licensed to operate, as at the last day of each quarter. The data is provided by district (Territorial Authority) and at quarterly intervals from March 2015.
    Created 2 November 2020 Updated 29 November 2023
  • Class 4 Gambling Expenditure by Quarter and District

    Department of Internal Affairs
    Gaming machine profits (GMP), or gambling expenditure, for Class 4 gambling (in pubs and clubs) in New Zealand. Data is provided by district (Territorial Authority) and at quarterly intervals from June 2007. Caveat Notes: Data for Auckland City includes all Boards and Wards since 2015. Data for Auckland City prior to 2015 includes all seven...
    Created 19 July 2017 Updated 29 May 2023
  • Annual Gambling Expenditure Statistics

    Department of Internal Affairs
    This report shows the amount spent on the four main types of gambling activity in New Zealand - NZ Racing Board (TAB), NZ Lotteries Commission, Class 4 gaming machines (in pubs and clubs) and Casinos. The data is provided for each financial year since 2010/11.
    Created 10 April 2017 Updated 26 February 2023
  • Class 4 Gaming Machine Numbers from June 1994 - June 2020 by quarter [no long...

    Department of Internal Affairs
    The table shows the quarterly numbers of gaming machines approved to operate in Class 4 venues (pubs and clubs) in New Zealand from June 1994 to June 2020. The number of machines peaked in June 2003, and has been in steady decline ever since the Gambling Act passed into law on 18 September 2003, which introduced new gaming machine regulations aiming to...
    Created 28 October 2020 Updated 17 November 2020
  • Problem Gambling - Intervention client data

    Ministry of Health
    The intervention client data represents the number of clients who have received problem gambling treatment services and who have identified to the service provider a primary problem gambling mode causing them significant harm. The data available represents a snapshot at a point in time. The reported statistics are subject to slight variation as the...
    Created 21 May 2018 Updated 21 May 2018
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